7 On 7

Rules

RULES for The Farm League Park -> * NO DOGS ALLOWED  * NO SMOKING, VAPING or DIPPING * NO SHELLED NUTS * NO SUNFLOWER SEEDS * NO GUM * NO METAL SPIKES *

Breaking these rules will result in Head Coach ejection and forfeit of game.  ALL BASEBALL FIELDS ARE TURF, and some FLAG FIELDS ARE TURF.


Ball Size

8th grade and older use high school ball TDS

 6th -7th grade use TDY;

 4-5th use a TDJ

YOU MUST USE THE BALL FOR YOUR DIVISION LEVEL. If playing up you need to move up in ball size

Time:

1. 20 minute halves (continuous clock for each half---see "starting the game").

2. 1 time out per half (Exception: Injuries).

3. 5 minute half-time/ 5-10 minutes between games.

4. Each team will have 30 seconds to snap the ball once it has been blown dead from
the previous play. The count starts at the end of one play until the snap of the
next play

Refs will keep the time with a stop watch on the field. Each field has its on clock. 

ALL REFS HAVE A STOP WATCH for the 4 second QB clock. On the snap they start the watch, on the release they stop the watch.

If the time is over 4 seconds  whatever happened a TD or INT is erased. NO PLAY would take place. dead ball 

NO TEAM WILL BE ALLOWED TO PARTICIPATE WITHOUT SHIRTS.

Field Dimensions:

1. Field- 55 yards long, 162 ft wide.

two first down line to gain at 15 yards apart with the 3rd line to gain the end zone at 15 yards. 10 yard deep endzone 


Moving the ball:

1. No punting.
2. Field is marked at 15 yard intervals with cones. (3 first downs without a penalty
would result in a touchdown)
3. Possession always begins at the 45 yard line at the right hash.
4. Offense always moves in the same direction.
5. NO PLAYLER MAY RUN WITH THE BALL AS A QB OR RB TO BREAK THE LINE OF SCRIMMAGE. No hand offs.

 ALL PASSES MUST BE FORWARD and past the line of scrimmage.  IE NO Bubble screens. Forward only

As soon as a ball is caught all WR's must stop and stand still. They can not move after a reception is made. Becomes 1 O player vs 7 D who can run

Special Rules:

1. No blocking or picks.


2. Receiver/Ball carrier is legally down when touched below the neck with one or
both hands. (Excessive force by shoving, pushing or striking a blow will be
penalized by automatic first down and 5 yards. Expulsion of a player(s) if ruled
unsportsmanlike & flagrant.

3. Fumbles are dead balls at the spot with the last team retaining possession. A
muffed snap is not a fumble/dead ball. THE PLAY CONTINUES NOT A DEAD BALL.  The 4 second count continues on any fumbled snap remains in affect on snaps.


4. Each team will have 25 seconds to snap the ball once it has been marked ready for
play; delay of game penalty will be loss of down plus 5 yards. The ball must be
snapped between the legs of the Center.

5. The QB is allowed 4 seconds to throw the ball. The official timekeeper starts a
stopwatch on the snap on the ball from center and stop the watch as soon as the
QB releases the ball.
  - A. If release is under 4.O seconds, the play goes on. If over the play is dead no catch or INT can happen after 4 seconds called

  - B. If the timekeeper sees that the clock has exceeded 4 seconds, he waits until
         the play is over ( the play is not blown dead), then brings the ball back to
         the original line of scrimmage with loss of down. (The timekeeper will be
        an official or coach from a team that is not playing)

6. Defensive Pass Interference will be a spot foul (1st down at the spot).

7. Responsibility to avoid contact is with the defense. There will be No chucking,
deliberate bumping or grabbing. These actions will result in a "tack on" penalty
at the end of the play ( 5 yd penalty)

8. Offensive pass interference is the same as NCAA rules.

9. Interceptions may be returned ("no blocking" rule applies). If an interception is
returned beyond the 45 yard line (the offensive origination point) it is a
touchdown and point after attempt should ensue.

10. Offensive team is responsible for retrieving and returning the ball to the previous
spot or the new scrimmage spot. Clock does not stop and any delay by offense in
retrieving and returning the ball TO THE REFEREE will result in a delay of game
and will be a 5 yard penalty from the succeeding spot.

11. The offensive center is not an eligible receiver (teams must have a center).

12. The center will be responsible for setting or re-positioning the Referee's bean bag
at the line of scrimmage. ALL SNAPS BETWEEN THE LEGS . REGULAR NORMAL CENTER FORM

13. No TAUNTING OR "TRASH TALKING". (5 yard penalty & expulsion if
flagrant.

14. The offense must gain at least 15 yards in the first 3 or less plays or the defense
takes over. (There is no kicking). Four down territory occurs only after the
offense proceeds to or inside the 15 yard line cone.

15. Fighting: the players involved will be ejected from the game and league. If a
team fight occurs, the teams involved will be ejected from the game and league.

16. Two delay of game penalties on the same possession results in a turnover. The
opposing team will then put the ball in play on the 45 yard line.

17. Scoring:-- 6 points for TD, 1 Point for PAT from 3 yard line, 2 point PAT from
10 yard line (2 points if a team returns a PAT back across the 45). Official score
is kept by the referee and game manager.

18. Tie Breaker-after coin flip to determine first possession, teams will alternate 4
down series from the 15 yard line.  deails below

19 , 4th and 5th grade are allowed an offensive coach in the huddle. This is for ELEMETARY SCHOOL LEVEL ONLY, 1 coach only

ALL Middle school teams NO Offensive coaches allowed on field . NO Defensive coaches on the field for ANY AGE.

20. There is not a mercy rule however all scores are entered with a 28 point maximum point differential

.

OVERTIME- No game ends in a tie.  If a game is tied there will be a coin flip to determine who starts with the ball.  Each team gets 4 plays from the 15 yard line. They can score 4times or just get yardage the other team goes. Whoever has the most points and yards wins.  If a team scores they go for an extra point the PAT does not count as a play.  The refs will keep track of yards.  EX team 1 has 7 points and 11 yards. Team 2 has 7 points and 8 yards team 1 wins.

NO OUTSIDE NOISE MAKERS such as cow bells, horns, whistles, speakers or anything similar.  Cheering & clapping are the ways to support the team and show good sportsmanship.

The TFL has the right to remove any coach, parent, or player during the season due to issues within in the league or their team for either behavior, rules violations, or safety.

FARM LEAGUE CODE OF CONDUCT: If a coach or Parent is ejected from a game for any abusive behavior towards another parent, coach, player, or umpire that parent AND his child will be suspended for that game plus  1 additional game. This accountability rule is in place to make the parents know if they go to far it will effect their kids, their team, and the other familes. The Farm league's goal is to make baseball a fun experience for everyone in the dugout and in the stands.