7 On 7

Rules

Field Dimensions:

1. Field- 45 yards long
Ball Size:
8th grade use high school ball TDS;  6th - 7th grade use TDY; 4-5th  TDJ, 3rd and younger K2
Starting the game:

1. A central time keeper will be designated. All games will begin and end on this
persons instructions. He will announce the time remaining at the 10, 5 and 2
minute mark.


2. NO TEAM WILL BE ALLOWED TO PARTICIPATE WITHOUT SHIRTS.

Moving the ball:
1. No punting.
2. Field is marked at 15 yard intervals with cones. (3 first downs without a penalty
would result in a touchdown)
3. Possession always begins at the 45 yard line at the right hash.
4. Offense always moves in the same direction.
5. NO PLAYLER MAY RUN WITH THE BALL, ALL PASSES MUST BE FORWARD
   and past the line of scrimmage


Special Rules:

1. No blocking.
2. Receiver/Ball carrier is legally down when touched below the neck with one or
both hands. (Excessive force by shoving, pushing or striking a blow will be
penalized by automatic first down and 5 yards. Expulsion of a player(s) if ruled
unsportsmanlike & flagrant.

3. Fumbles are dead balls at the spot with the last team retaining possession. A
muffed snap is not a fumble/dead ball. The 4 second count remains in affect on
snaps.

4. Each team will have 25 seconds to snap the ball once it has been marked ready for
play; delay of game penalty will be loss of down plus 5 yards. The ball must be
snapped between the legs of the Center.


5. The QB is allowed 4 seconds to throw the ball. The official timekeeper starts a
stopwatch on the snap on the ball from center and stop the watch as soon as the
QB releases the ball.

A. If release is under 4.O seconds, the play goes on.


B. If the timekeeper sees that the clock has exceeded 4 seconds, he waits until
the play is over ( the play is not blown dead), then brings the ball back to
the original line of scrimmage with loss of down. (The timekeeper will be
an official or coach from a team that is not playing)

C. Game manager- placed on the 50 yd.line to keep score for the field (both
games) and to assist with crowd/player control. (This may be a coach).


6. Defensive Pass Interference will be a spot foul (1st down at the spot).


7. Responsibility to avoid contact is with the defense. There will be No chucking,
deliberate bumping or grabbing. These actions will result in a "tack on" penalty
at the end of the play ( 5 yd penalty)

8. Offensive pass interference is the same as NCAA rules.


9. Interceptions may be returned ("no blocking" rule applies). If an interception is
returned beyond the 45 yard line (the offensive origination point) it is a
touchdown and point after attempt should ensue.

10. Offensive team is responsible for retrieving and returning the ball to the previous
spot or the new scrimmage spot. Clock does not stop and any delay by offense in
retrieving and returning the ball TO THE REFEREE will result in a delay of game
and will be a 5 yard penalty from the succeeding spot.

11. The offensive center is not an eligible receiver (teams must have a center).

12. The center will be responsible for setting or re-positioning the Referee's bean bag
at the line of scrimmage.

13. No TAUNTING OR "TRASH TALKING". (5 yard penalty & expulsion if
flagrant.

14. The offense must gain at least 15 yards in the first 3 or less plays or the defense
takes over. (There is no kicking). Four down territory occurs only after the
offense proceeds to or inside the 15 yard line cone.

15. Fighting: the players involved will be ejected from the game and league. If a
team fight occurs, the teams involved will be ejected from the game and league.

16. Two delay of game penalties on the same possession results in a turnover. The
opposing team will then put the ball in play on the 45 yard line.

17. Scoring:-- 6 points for TD, 1 Point for PAT from 3 yard line, 2 point PAT from
10 yard line (2 points if a team returns a PAT back across the 45). Official score
is kept by the referee and game manager.

18. Tie Breaker-after coin flip to determine first possession, teams will alternate 4
down series from the 15 yard line.  deails below

19 , In the freshmen level only 1 Offensive coach only is allowed in the huddle. no Defensive coaches

Time:
1. 20 minute halves (continuous clock for each half---see "starting the game").

2. 1 time out per half (Exception: Injuries. Both games on the field will halt until the
player can be removed as soon as safety dictates).

3. 10 minute half-time/ 5-10 minutes between games.

4. 7 on 7 league play require that all games start/end at the same time. If a team is
late and can not start when the league official starts, they will begin play with
whatever time is left on the league clock. (Not to exceed 10 minutes of 1st half.
Forfeit will occur after 10 minutes of the 1st half. IT IS IMPERTATIVE TO
KEEP TO THE LEAGUE PLAY SCHEDULE. Teams must be on site and ready
to play when scheduled. Injury time outs may reduce the amount of time between
halves and /or between games to maintain the game schedules.

5. Each team will have 30 seconds to snap the ball once it has been blown dead from
the previous play. The count starts at the end of one play until the snap of the
next play.

OVERTIME- No game ends in a tie.  If a game is tied there will be a coin flip to determine who starts with the ball.  Each team gets 4 plays from the 15 yard line. They can score 4times or just get yardage the other team goes. Whoever has the most points and yards wins.  If a team scores they go for an extra point the PAT does not count as a play.  The refs will keep track of yards.  EX team 1 has 7 points and 11 yards. Team 2 has 7 points and 8 yards team 1 wins.

FARM LEAGUE CODE OF CONDUCT: If a coach or Parent is ejected from a game for any abusive behavior towards another parent, coach, player, or umpire that parent AND his child will be suspended for that game plus  1 additional game. This accountability rule is in place to make the parents know if they go to far it will effect their kids, their team, and the other familes. The Farm league's goal is to make baseball a fun experience for everyone in the dugout and in the stands.